:: mcseedmap.net ::

Mapa de Sementes do Minecraft

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O que é o mcseedmap.net?

Um visualizador de mapa de sementes do Minecraft online e buscador de sementes que ajuda você a localizar biomas e estruturas e encontrar as sementes que você deseja.

Ele mostra um mapa navegável para uma semente específica com biomas, estimativa de terreno e estruturas como Vilas e Monumentos Oceânicos.

Também pode ser usado para encontrar sementes com biomas e estruturas específicas dentro de uma área determinada.

FAQ

Sobre Minecraft

Sobre mcseedmap.net

Dica profissional!
Se você leva sementes mais a sério, precisa de alto desempenho e recursos avançados de busca de sementes, o aplicativo de desktop open source Cubiomes Viewer é para você.

News





2025-04-17

  • Fixed trackpad zoom on Apple machines.

Warning about illegal copies and fake seed mapping sites

Almost every week, a new seed mapping website appears online. Some are original and legitimate projects, usually based on cubiomes, many others are illegal copies of mcseedmap.net. Many of these sites look and work exactly like mcseedmap.net because they just ripped my code and other assets as a whole. Please use caution, as some of these sites redirect visitors to malware or other malicious stuff. I am not affiliated with any of these sites.

mcseedmap.net is an original work. It is not a copy, and it is not vibe-coded.

Credits

mcseedmap.net is created by Balázs Farkas ("megasys"), the author of uNmINeD.

Java biomes and structures are calculated using the cubiomes library created by Cubitect and other contributors. You can expect the same results as with Cubiomes Viewer, presented in a different visual style.

Java datapack maps are calculated using a library created by me.

Bedrock 1.16 and 1.17 biomes and Bedrock Nether are calculated using a cubiomes fork by Reed A. Cartwright.

Bedrock structure calculation is based on information from Bedrockified by Earthcomputer and from MCBEStructureFinder by xiaohengying.

Structure generation parameters for many Bedrock structures are obtained by analyzing structure positions found in the game, and trying all possible parameters using a brute force algorithm until finally finding the ones that result in the correct positions.

Map colors are from cubiomes (some are slightly adjusted), inspired by Amidst.

The user interface was built on Mantine.
The map is displayed using OpenLayers.

Translations were made using ChatGPT with limited human revision.

mcseedmap.net is protected and accelerated by Cloudflare® services.

Open source Minecraft libraries used:

Thanks to all users who provided feedback and suggestions 🙏