Seed Map for Minecraft

1.21.4-Java / 107868 #y=320

Loading...

Seed and version

Version:
Dimension:
Seed:
Number:

107868

Hex:
000000000001A55C
Sister seeds:

Datapacks

What is mcseedmap.net?

An online Minecraft seed map viewer and seed finder that helps you locate biomes and structures and find the seeds you want.

It shows a browseable map for a given seed with biomes, terrain estimation, and structures like Villages and Ocean Monuments.

It also can be used to find seeds with specific biomes and structures within a given area.

FAQ

About Minecraft

About mcseedmap.net

Pro tip!
If you are more serious about seeds, need high performance and advanced seed finding features, the open source Cubiomes Viewer desktop app is for you.

News

2025-03-04

  • Added a setting to display a floating tooltip under the mouse cursor showing coordinates and biomes.
  • Fixed false positives for Java Edition Desert Pyramids, Jungle Temples and Woodland Mansions where the terrain is not suitable for the structure.
  • Fixed UI glitches, improved navigation handling.

2025-02-18

  • Fixed Java slime chunk inaccuracies

2025-02-17

  • Much faster multithreaded seed finder
  • Fixed map zoom glitches
  • Reworked map image copy and download functions, should work on all modern browsers
  • Switched to a more modern UI library (Mantine)

2025-01-24

  • Added keyboard controls (click on the map, then use the arrow keys to pan and the +/- keys to zoom)
  • Faster initial map loading, smaller download size

2025-01-20

  • Added support for larger Pale Garden generation with Woodland Mansions in Java 1.21.5 Snapshot 25w02a+ and Bedrock 1.21.60+ (experimental)

Credits

mcseedmap.net is created by Balázs Farkas ("megasys").

Java biomes and structures are calculated using the cubiomes library created by Cubitect and other contributors. You can expect the same results as with Cubiomes Viewer, presented in a different visual style.

Java datapack maps are calculated using a library created by me.

Bedrock 1.16 and 1.17 biomes and Bedrock Nether are calculated using a cubiomes fork by Reed A. Cartwright.

Bedrock structure calculation is based on information from Bedrockified by Earthcomputer and from MCBEStructureFinder by xiaohengying.

Structure generation parameters for many Bedrock structures are obtained by analyzing structure positions found in the game, and trying all possible parameters using a brute force algorithm until finally finding the ones that result in the correct positions.

Map colors are from cubiomes (some are slightly adjusted), inspired by Amidst.

The user interface was built on Mantine.
The map is displayed using OpenLayers.

Translations were made using ChatGPT with limited human revision.

mcseedmap.net is protected and accelerated by Cloudflare® services.

Open source Minecraft libraries used:

Thanks to all users who provided feedback and suggestions 🙏